I am very proud to finally share with you some works that I've been working on Battlefield 6.
For this Weapon, I was in charge of all the 3D stages from Highpoly to Textures. To bring this asset to life, other artists also contributed:
Leads: Melisa Coolen
Caique Baltazar made the LODs & Tech Meshes and final adjustments to the Textures
Thiago Almeida Reinert helped me during Rigging & Skinning and FrostEd Setup
https://www.artstation.com/caiquebaltazar
https://www.artstation.com/cabethi
Huge thanks for all the EA, Ripple Effect and all the people who helped us to make it possible.