Hello! This is the result of the last work I did for study. I used the concept of artist Sheng Lam as a basis and made some modifications.
The original concept:
https://www.artstation.com/artwork/zADNeZ
In this project, Blender was used for modeling, Substance Painter for textures, Unreal for video rendering and Marmoset Toolbag for other renders.
I would like to especially thank Marcos Brito and Thiago Carneiro and all InsightZ staff for their shared knowledge.